The version 1.0.3 of cardstories was published in Debian GNU/Linux and made available in the local repositories. Translations and proofreading patches were included.
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a plugin for mail notifications
A plugin was implemented to send mail notifications when a player is invited or when a game is completed. The plugins implemented was modified to help the mail plugin implementation.
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CSS integration and game interactions (part 5)
The board results are explained, the hover images of the lobby have been integrated. The tests of the auth plugin were completed to reach 100% coverage.
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bug fixing cardstories
cardstories was tested manually and the blockers were fixed. The resulting release was installed and includes the solo mode.
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solo mode for cardstories (part 2/2)
The solo mode that was drafted yesterday was implemented. A bug preventing asynchronous actions in plugins was fixed.
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solo mode for cardstories (part 1/2)
A solo mode was specified and an implementation based on the proposed plugin system has been drafted.
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cardstories plugins
The infrastructure for cardstories plugin was implemented. Each plugin may register when it loads and listen to game events and/or transform the incoming HTTP requests or the outgoing JSON result.
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cardstories event notifications and plugins
An event notification system was added to the CardstoriesService class so that third party code can listen to it. It will help implement email notifications. The architecture of a plugin system was designed.
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CSS integration and game interactions (part 4)
The latest invitations sent by the game author are kept in a cookie, which makes it easier to create a new game immediately after the previous one is finished. The Debian GNU/Linux package has been prepared for publication.
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CSS integration and game interactions (part 3)
An inventory of the current state of the CSS integration and the game interaction was created to allow a side by side comparison. The left image is the mockup and the right image is the screenshot from the skin page used for integration. The comments are from the point of view of the developer in need of answered related to the artwork or the gameplay.
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