The auth.py module and its client counterpart were added to allow for string player identifiers instead of numbers. The display is clarified by showing only the HTML related to the current state of the game, using the cardstories_active CSS selector.
Continue reading “cardstories part 5: authentication”
Most XiVO pacakges were rebuilt from sources using the corresponding debian repository, except for misdn. It revealed bugs in the recently implemented features of packaging-farm. They were fixed and it was the opportunity write an extensive man page. Minor packaging bugs were reported and a debate on the version number conventions started.
Continue reading “building XiVO skaro from sources”
The server and client logic have been finished with the implementation of the vote and complete game state. The client cannot be used for anything but debug. Nevertheless, it was used to play a game to the end. The specifications for the simplest possible authentication mechanism have been completed and a trivial invitation user interface has been suggested.
Continue reading “cardstories part 4: webservice and client complete”
Continue reading “cardstories part 3: create and invite, client side”
A shell script implementing the XiVO sources conventions was integrated in packaging-farm and documented. Creating a package can be done from the repositories with a one-liner
Continue reading “XiVO sources conventions implemented and documented”
The goal was to improve the state of the python opensocial package published in 2010. After a few hours exploring the latest evolutions of OpenSocial, it turns out that it became too difficult for an occasional Free Software developer to get involved.
Continue reading “giving up on opensocial”
A new release of poker-engine fixing minor bugs was published and the corresponding package uploaded to fix a bug related to the use of use dh_python2. The support of python2.7 for pypoker-eval was considered but turns out to be unnecessary.
Continue reading “poker-engine 1.3.6”