The version 1.0.3 of cardstories was published in Debian GNU/Linux and made available in the local repositories. Translations and proofreading patches were included.
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A plugin was implemented to send mail notifications when a player is invited or when a game is completed. The plugins implemented was modified to help the mail plugin implementation.
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cardstories was tested manually and the blockers were fixed. The resulting release was installed and includes the solo mode.
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The infrastructure for cardstories plugin was implemented. Each plugin may register when it loads and listen to game events and/or transform the incoming HTTP requests or the outgoing JSON result.
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An event notification system was added to the CardstoriesService class so that third party code can listen to it. It will help implement email notifications. The architecture of a plugin system was designed.
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The latest invitations sent by the game author are kept in a cookie, which makes it easier to create a new game immediately after the previous one is finished. The Debian GNU/Linux package has been prepared for publication.
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An inventory of the current state of the CSS integration and the game interaction was created to allow a side by side comparison. The left image is the mockup and the right image is the screenshot from the skin page used for integration. The comments are from the point of view of the developer in need of answered related to the artwork or the gameplay.
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